The Oculus Quest is amazing. It has blown me away with its ease of use and attention to detail. This is pretty much the toy I have dreamed of since the rudimentary VR arcade games of the late 1980s. My one minor complaint is that the comfort level is merely satisfactory… I wish it was smaller and lighter, but this is a predictable concern when strapping a powerful game console to your face.
SETUP: Within 10 minutes of opening the box, I was walking around inside a virtual world, adapting to my virtual hands by throwing VR paper airplanes and stacking VR blocks. Setup was incredibly quick and easy: download the phone app, put on the Quest, then use a controller to laser-draw a line around the edge of your open play area. All done.
PLAY SPACE: Once you define your open play zone, you can walk around inside it safely while wearing Quest. If you approach the edge of the safe zone, the boundary becomes visible as a giant net in space, much like the walls of a Star Trek holodeck. If you reach or step through the boundary/net, there is a cool warning effect and your hand turns red. If you do not quickly return to the safe area, the VR world disappears and is replaced by a live camera view of your real environment. I can not say enough good things about this process/interface: simple, effective, seamless, robust, fun…SUPERB!
Oculus recommends an open play space 6.5ft x 6.5ft, just enough to duck and dodge and hide behind cover. With a larger space, you will see the border/net less often. 10x10ft is plenty; I have never wanted to dive on the ground or anything.
COMFORT: Quest is my first VR headset. The comfort level is about what I expected: it feels a little awkward, but not too bad, somewhat like a motorcycle helmet. The foam is soft, thick, and comfortable on my face. Adjustable straps on the sides and top (three total) are well-made and easy to adjust to suit my preferred snugness. Still, I am well aware that I have a computer hanging on my face.
After about 60 minutes, I started to feel pressure soreness. Perhaps I have the straps too tight, but when I loosen them I fear that the headset may become unstable (shift on my head) if I jump around too much. There is definitely a trade-off here between facial comfort and tightness/stability.
I wear prescription glasses. Quest includes a “spacer” you can place under the foam to create more space for glasses, and this worked well. My glasses did not interfere with anything.
I never noticed any heat from the system, and my face never felt overheated, stuffy, or sweaty.
GRAPHICS: The graphics look good, but not jaw-dropping. It feels like a 720p HDTV… plenty of resolution to create impressive visuals and details, especially with cartoony-style environments, but not enough pixels to make you forget you are looking at a video screen. Most importantly, motion was always smooth. I never noticed any stutter or framerate issues. Even fast-moving objects look great, with no ghosting or stuttering.
CONCLUSION: Although the visual resolution feels a few years old, the frame rates are smooth, the system stays cool to the touch, and there are no wires to limit your motion. Super easy to use, perfect for travel and sharing. I am completely satisfied. Buy it.